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NASPL STANDARDS INITIATIVE CERTIFICATION PROGRAM

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NASPL STANDARDS INITIATIVE VERIFICATION PROGRAM

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Vol. 43 No. 12
Monday June 23, 2008

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Schafer Systems Inc.
Wincor Nixdorf


  • Global Certification For INTRALOT - by the Customer Contact Association Global Standard. Full Story
  • Scientific Games Awarded Florida Lottery Instant Ticket Contract. Annual Revenue Estimated at $35 million. Full Story
  • Rebuilding Value in Online Games. Article By:  Andy Amada, President, Relationship Marketing Systems. Full Story
  • Ladbrokes Wins Referral of Case To ECJ. Full Story
  • New Colorado Lottery Scratch-n-Sniff Ticket Worth a Whiff. Full Story
  • Vernons Reports Online Slot Machine Fever Sweeping Britain. Full Story
  • Lottery Consumer Protection Operation in San Diego County Stings Retailer Rip-offs. Full Story
  • Parlay Entertainment Unveils Parlay 5, the Next Generation of Bingo Software. Full Story
  • Veikkaus Changes. Article By: Ilkka Juva, Communications Director, Veikkaus Oy. Full Story
  • Gaming Laboratories International First Lab Approved Under GSA Certification Program Requirements. Full Story

Smartplay International Inc.



KEBA AG


 

Global Certification For INTRALOT - by the Customer Contact Association Global Standard

ATHENS, Greece (June 19, 2008) -- INTRALOT’s Global Support Services Helpline Centre Business Unit was recently assessed by Lloyd’s and successfully met all of the criteria of the Customer Contact Association (CCA) Global Standard©. 

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The CCA Global Standard© is designed to provide a framework for efficiency and customer service and INTRALOT is one of the first companies in the gaming sector to receive such a certification. The principles of the CCA Global Standard© cover key business areas, including training and staff development, internal communication and dispute resolution, compliance with legislative requirements (e.g. Data Protection, Health & Safety, Equal Opportunities etc.), customer feedback procedures and performance level monitoring.

The certification ensures clear processes and procedures that support continuous development of personnel and the delivery of a continually evolving quality standard of service. The benefits of the annual assessment will lead towards an ongoing improvement.

The certification was awarded to INTRALOT’s Global Support Services Business Unit, which provides well-defined services designed especially for the Lottery industry. Global Support Services through experienced personnel, extensive know-how and state of the art technologies offers services that include: Business Needs Analysis, Project Management, Custom Development, Consulting and a 24x7x365 Contact Center (Global Support Services Helpline). 

Commenting on the certification, Mr. Konstantinos Farris, General Technical Director Systems Division of INTRALOT stated: “The CCA Global Standard© Certification shows the commitment and drive that INTRALOT demonstrates in working towards improving standards and best practices, along with its customer-oriented philosophy. This certification gives to INTRALOT the credentials to join a unique group of companies who are leaders in delivering consistency, efficiency and continual improvement to their customer services.”

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CCA was established in 1996 and is now recognised as the leading body representing the call centre industry. As an independent, not for profit organisation it has over 600 members from both private and public sectors. CCA launched the Standard Framework for Best Practice© in November 2000.  The framework is a guide to support and develop internal processes which ensure improved performance and increased customer satisfaction.  The principle of the Standard Framework is “happy and fulfilled staff dealing with satisfied and content customers”.

About INTRALOT (www.intralot.com)

INTRALOT, a public listed company, is the leading supplier of integrated gaming and transaction processing systems, innovative game content and sports betting management, to state-licensed gaming organizations worldwide. It’s broad portfolio of products & services, its know-how of Lottery, Betting & Video Lottery operations and its leading-edge technology, give INTRALOT a competitive advantage which contributes directly to customers’ efficiency, profitability and growth. With presence in more than 40 countries, with 4.200 people and revenues of €835,5 m. for 2007, INTRALOT has established its presence on all 5 continents.

For more info: Ms Persa Kartsoli, Head of Corporate Affairs, Phone: +30-210 6156000, Fax: +30-210 6106800, email: kartsoli@intralot.com.

 

NASPL08

 

Scientific Games Awarded Florida Lottery Instant Ticket Contract

Annual Revenue Estimated at $35 million

NEW YORK, USA (June 19, 2008) -- Scientific Games (Nasdaq: SGMS) announced it has been awarded a contract as the primary vendor to supply instant tickets and related services, including marketing, shipping, warehousing, game design, inventory control, distribution and sales staff training, to the Florida Lottery. The contract, which is expected to begin in October 2008, has an initial term of six years and provides for two extension options of two years each. Scientific Games was chosen as the primary vendor in an open and competitive procurement process, and received the highest score in every element of the technical evaluation criteria. Revenue to Scientific Games is estimated to total approximately $35 million per year.

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"The Florida Lottery is one of our legacy cooperative service contracts and has been one of the biggest instant ticket success stories since its inception," said Lorne Weil, Chairman and CEO of Scientific Games. "The Florida Lottery is an industry leader, a valued customer, and we feel privileged to work with them to help raise more money for education over the next ten years."

"We have had a great relationship with Scientific Games over the years," said Leo DiBenigno, Secretary of the Florida Lottery. "Our instant ticket sales have more than tripled over the last ten years of working with Scientific Games, and we look forward to the continuation of this strong relationship."

In 2007, the Florida Lottery generated over $4 billion in retail sales, of which $2.3 billion was derived from instant tickets. Over the last five years, the Florida Lottery has grown 77% and contributed over $5 billion to Florida's Educational Enhancement Trust Fund.

About Scientific Games (http://www.scientificgames.com)

Scientific Games Corporation is the leading integrated supplier of instant tickets, systems and services to lotteries worldwide, a leading supplier of server based gaming machines and systems, Amusement and Skill with Prize betting terminals, interactive sports betting terminals and systems, and wagering systems and services to pari-mutuel operators. It is also a licensed pari-mutuel gaming operator in Connecticut, Maine and the Netherlands and is a leading supplier of prepaid phone cards to telephone companies. Scientific Games' customers are in the United States and more than 60 other countries. For more information about Scientific Games, please visit our web site at www.scientificgames.com.

SOURCE: Scientific Games 06/19/2008. CONTACT: Investor Relations of Scientific Games Corporation, 1-212-754- 2233.

 

 

Rebuilding Value in Online Games

Article By:  Andy Amada, President, Relationship Marketing Systems

THE PROBLEM

In 1995, online lotto games generated $10.2 billion in sales in the US. During the next 11 years the Consumer Price Index grew 32% and population grew 14%. Sales for those same states in 2006 should have reached $14.9 billion just to keep pace. Instead, sales only amounted to $9.5 billion resulting in a current annual shortfall of $5.4 billion (57% deterioration) and growing.

Every year online game playership and interest continues to decline as more and more players are sitting on the sidelines waiting for higher and higher jackpots. To offset this, several lotteries are now trying to regenerate interest in the games through discounts and giveaway promotions. Additionally, the marketing focus has shifted towards instant tickets, which unfortunately have significantly lower profit margins – as much as 30% to 40% lower. We are approaching a tipping point where what was once the flagship lottery product is on the verge of sinking.

The trend can be reversed, but not with discounts or giveaways, as these marketing tactics only devalue the product even more. Players aren’t looking to save a buck. If they were, they wouldn’t be playing at all. Players play because they are interested in winning; so let them win.

Give them a greater winning experience. Current players will play more, those sitting on the sidelines will get back into the game, and once again we will see double digit sales growth.

THE ANALYSIS

Everyone believes players are dropping out or waiting to play because of Jackpot Fatigue. But, the problem has nothing to do with the size of the prizes. Jackpot Fatigue is not the problem. It is the result. The problem is Losing Fatigue.

Players don’t need $200 million or even $100 million to justify playing. They would be ecstatic at winning $50 million, $5 million or even $1 million. The hottest games in town are the Raffles with only a $1 million prize and the players are paying up to $20 a ticket! Why, because the odds of LOSING have been significantly reduced and raffles produce more winners.

Millions of players have been losing for so long they have literally given up on winning. For example, in Powerball, if a player spent $5 a week, it would take 25 years before they see a prize over $7. That’s way too long to expect a player to remain loyal. After years and now decades of playing and not winning anything significant, even the most avid dreamers are losing the hope and excitement they once associated with these great games, and thus to these disenchanted players the games have lost almost all of their perceived value. So, they limit their playing until the jackpot is high enough to justify losing. It’s the lack of winning experiences and loss of faith that they can win that has caused the players to lose interest in what used to be our greatest income producers.

THE SOLUTION

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RMS

So what will rebuild value and bring players back to online games? The same three things that attracted them in the first place – knowing that there’s at least ‘a chance’ that they might win something significant, more personal winning experiences and awareness of others winning more frequently, and a package of entertaining experiences that keeps them motivated to play all the time.

Without changing the odds of the games in favor of the players, there is only one way for

players to be convinced they have that ‘chance’ of winning, and that is for them to have

significantly more chances to win, in short – a lot more tickets.

Before you stop reading because you know players won’t or can’t spend a lot more money to get those additional chances, consider this option – POOLING.

Pooling empowers players with an affordable way to get 10, 20 or even a hundred more chances to win a piece of the jackpot. More chances to win REVERSES the perception that the odds against winning are just too darn high. Most players don’t have to ‘win it all’ to see the value in playing, because they know even a ‘paltry’ million dollars could completely change their life.

Even a share of the 2nd and 3rd place prizes would be a significant win.

Pooling also adds entertainment value because now players have a lot more numbers in the game, so drawings will become ‘events’ again in their lives. Imagine a family sitting around the TV set after a drawing and sorting through 10, 20 or even a hundred number sets to see if they have won. That’s power that online games have not wielded in over a decade.

And poolers want their extra chances working for them all the time, so they play all the time – not just when jackpots are high. They know that even a $50 million jackpot split 10 ways is more money than they could ever dream of making from their job. And when a pool of players does win a prize, there will be ten times as many winners for the lottery to brag about, reversing the perception that ‘nobody ever wins.’

But everyone knows pooling is a hassle - recruiting all the people, collecting the money, buying the tickets, etc. That’s where pooling technology comes in. RMS has a solution that eliminates all the hassles of pooling, gives players a combination of both 100% owned and shared pooling tickets, and wraps it all up neatly in a new combination ticket called PoolingPLUS™. All that is necessary is a small software change in the online software. This new pooling technology makes pooling easy and available at all times to all players and is as simple and anonymous as just buying a ticket. And PoolingPLUS™ won’t cannibalize the online games like other products have done. In addition to helping keep players in the game and attracting players back to the game, PoolingPLUS™ uses pooling as an incentive to sell more tickets by requiring players to first purchase a certain quantity of 100% owned tickets. For example, buy 5 tickets and for $2 more get into two pools of ten tickets each providing the player with 25 chances to win for $7.

The logic is simple to understand. Ask yourself this – if the average player currently spends three dollars to get three chances to win, would they spend $5 to get 23 chances to win? And, if a player now spends five dollars to get five chances win, would they spend $7 dollars to get 25 chances to win? I think you will agree the logical answer is ‘yes’ in both cases, and that’s why pooling will be such a huge winner for both the lottery and the players.

It gives the players exactly what they want – more chances of winning, a greater winning

experience and more entertainment value. And, with the PoolingPLUS’ combination ticket, players get the best of both worlds - the opportunity to ‘win it all’ through their 100% owned tickets and now for only an extra $1 per pool, 10 more chances to win multiplied by however many pools the lottery chooses to allow in the promotion.

For instance, if the promotion allows players to get in up to ten pools for a required purchase of ten 100%-owned tickets, that would amount to 110 chances to win for only 20 bucks!

The Lottery also gets what they want - a new marketing platform with dozens of possible promotions that don’t require any game changes and to sell ALL the tickets at full price. For the first time, Lotteries will be able to incentivize players to get off the sidelines and back into the

game and for current players to purchase more tickets without resorting to discounts. And why? Because once again there will be true value and real excitement in playing online games.

If you want to dramatically increase the number of winners and completely transform the player experience, effectively re-inventing the online product and reinvigorating your player base, call us to schedule a 15 minute presentation of PoolingPLUS from our pc to your pc. Call 888-777-5131 (602-249-0677) and see how easy it is to breathe new life into any online game by incorporating pooling into your offerings.

Patent Pending, Pub. Nos. US 2007/0077983 and WO 2007/044440. © 2006 - 2007 Relationship Marketing Systems, LLC.

 

Ladbrokes Wins Referral of Case To ECJ

LONDON, UK (June 13, 2008) – Ladbrokes, the world's leading bookmaker, today welcomed the decision of the Dutch Supreme Court to refer its case to the ECJ. The appeal related to an injunction taken out in 2002 that prevents Ladbrokes from accepting sports bets from Dutch citizens on Ladbrokes.com.

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The court's decision means that the European law issues which are fundamental to the case, relating to the right under the Treaty of Rome for a well regulated online betting company to offer its services across borders will now be heard by Europe's highest court.

Ladbrokes Managing Director of eGaming John O'Reilly commented: "We have fought for 6 years against Dutch protectionism and finally we have won the referral to the European Court of Justice. At last the Dutch courts have recognised that its laws on betting must be viewed in the context of European law. Under the Treaty of Rome we should be able to provide our services across borders in competition with the Dutch monopoly, but at the moment we are unfairly prevented from doing so."

The Dutch Court has referred the following three questions to the European Court of Justice to guide them on how they should deal with the case in the context of European law.

  1. Under European case law (Gambelli etc) is it allowed to make the offering of gambling attractive through the introduction of new games and through publicity in order to keep (potential) gamblers away from illegal offerings?
  2. Does the national judge in each case have to decide whether the application of the national policy re gambling (e.g. in this case an order to block a website) in each specific case is justified?
  3. Can a member state on the basis of a closed licence system prevent the offering of gambling via the internet by a company who has a licence in another member state?

Ladbrokes has previously complained to the EU Commission about the situation in the Netherlands where it has been restricted from accepting Dutch customers at www.ladbrokes.com despite the fact it does not advertise in the Netherlands or offer a Dutch language service. The Netherlands is one of the countries that may be referred to the ECJ by the EU Commission, which instigated proceedings against the Netherlands in 2006 citing concerns about Dutch laws restricting access to its gambling and sports betting markets.

SOURCE: Ladbrokes.

 

New Colorado Lottery Scratch-n-Sniff Ticket Worth a Whiff

DENVER, Colorado (June 13, 2008) -- The Colorado Lottery will launch its first ever scented Scratch game June 16, giving players a reason to stop and smell the tickets. The $3 Scented Crossword game will be available in three different aromas: coffee, chocolate and bouquet. The scents are activated once players scratch off the latex in the play area, which is covered in scented ink.

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"We thought it was a  fun way to provide a new twist on one of our most popular games," said the Lottery’s Scratch Product Manager Todd Greco. "Whether you drink coffee or not, I think it’s a smell that everyone associates with good memories. The chocolate and floral bouquet scents will appeal to our female players, who make up a large portion of our Crossword customers."

The Lottery’s Crossword series of Scratch games was launched nearly a decade ago, and continues to be one of the organization’s most consistent best-sellers. Roughly 70 percent of Crossword players are female. The probability of winning any prize in the game is 1 in 3.43.

Proceeds from the Colorado Lottery’s games – Scratch, Lotto, Cash 5, and Powerball - stay in Colorado to improve the quality of life in the state. Now celebrating its 25th year, the Lottery has returned more than $1.9 billion to the state of Colorado since its creation. Through Great Outdoors Colorado, the Conservation Trust Fund and Colorado State Parks, the Lottery has provided funding for new trails, precious open space and wildlife protection.

SOURCE: Colorado Lottery.

 

Vernons Reports Online Slot Machine Fever Sweeping Britain

LEEDS, UK (June 13, 2008) -- First it was online bingo and then online poker – now according to Vernons.co.uk the latest gaming phenomenon to hit the UK is online slot machines as the fascination Brits have with Las Vegas and winning big has led to the gaming company experiencing a tenfold increase in players over the last six months.

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The Vernons ‘Clover Rollover’, which is one of the biggest online slot jackpots in the world, has reported a massive boom in people playing online slot machines in the UK, as its current jackpot of £674,260 has rolled over for two months and is increasing by a staggering £10,000 a day.

The jackpot at Vernons.co.uk is one of the fastest growing in the UK, having increased by £300,000 in just under a month, with players simply needing to line up five shamrocks, and have the luck of the Irish, to scoop the top prize.

Further research by Vernons into this gaming trend has revealed that 62 per cent of online slot machine players are female, with the game proving particularly popular with web users aged between 35 and 50.

Traditionally, slot machines have been a major draw in the large casinos of Las Vegas, but now its popularity has swept Britain online in the form of instant win games, as jackpots hit record highs of over half a million pounds.

Martin Williams, E-Gaming Manager for Vernons.co.uk, said: “We’ve been overwhelmed by the massive surge in online slot machine players over the last few months and can only see the phenomenon and jackpots growing bigger this summer. It’s surprising that our current jackpot of over £600,000 has not been won yet, and as slot machine fever grows, we anticipate a pay out any day now to one lucky player.”

For further information Contact: Holly Oldroyd, Brahm PR, Tel: 0113 220 0508.

Lottery Consumer Protection Operation in San Diego County Stings Retailer Rip-offs

SACRAMENTO, California, USA (June 12, 2008) -- In its ongoing consumer protection effort, the California Lottery through its Law Enforcement Division has arrested four people working at four different retail locations in San Diego County.

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In each of the cases the Lottery, in conjunction with the San Diego County District Attorney’s Office, arrested retailers or store clerks for the grand theft of Lottery tickets ranging in value from $500 to $25,000.

While we believe these crimes involve only a small number of our 20,000 authorized retailers,” said California Lottery Director Joan Borucki, “we demand that all our retailers be fair and honest.

Typically, undercover agents posing as customers were either not paid the prize for their winning ticket or not paid the full amount of their prize. Many of the suspects then went on to file a claim with the Lottery as if the winning tickets were theirs or conspired with others to collect the full value of the winning tickets.

The Lottery will not tolerate those who deceive our players and attack the integrity of Lottery games,” said Borucki. “This enforcement effort is ongoing and we will not stop as long as some try to abuse those who play Lottery games.”

This consumer protection undercover operation is the first of its kind in the country for Lottery products. Suspects face felony charges and punishment including possible fines and incarceration in state prison. In addition, the contract each suspect had with the Lottery to act as an authorized retailer of Lottery products was immediately terminated.

The California Lottery has the largest force of sworn peace officers of any Lottery in the nation, stationed throughout the state at the Lottery’s nine District Offices and its Headquarters in Sacramento.

More than 95 cents of every Lottery dollar is returned to the community in the form of contributions to education, prizes and retail commissions. The California Lottery contributes at least 34 cents of every dollar that players spend on Lottery products to public education and returns more than 50 percent of sales to players in the form of prizes. Since its inception in 1985, the Lottery has contributed more than $20 billion to California schools out of total sales of nearly $55 billion. Retailers benefit too, earning $3.5 billion in compensation since 1985.

SOURCE: California Lottery.

 

Parlay Entertainment Unveils Parlay 5, the Next Generation of Bingo Software

'Bingo Without Borders' will debut at Third Annual Online Bingo Summit

LONDON, United Kingdom (June 17, 2008) - Parlay Entertainment Inc. will today debut the next generation of online bingo software, Parlay 5, at the Third Annual Online Bingo Summit in London. The powerful software includes a host of ground-breaking features that make it easy for bingo operators to increase their liquidity by pooling players who speak different languages and use different currencies into a single bingo game.

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"The foundation of Parlay 5 is our enhanced internationalisation features," said Perry Malone, Chief Technology Officer for Parlay. "Clearly there is strong demand for software that simplifies the process of configuring bingo games, jackpots and chat rooms using multiple languages and currencies."

In addition to internationalisation features, Parlay 5 makes it easier for operators to differentiate their bingo brands in an increasingly crowded marketplace. The new software employs the latest in Flash technology to allow greater freedom in customising the look and feel of the bingo interface, including additional space for branding and advertising and the ability to customise screen real estate.

"In this competitive environment, we know online bingo sites must be able to differentiate themselves from each other more than ever before," says Malone. "Parlay 5 is revolutionary because it makes it easy for sites to develop a unique personality that is miles apart from the competition."

Parlay 5 is just the latest example of Parlay's commitment to developing products for the global marketplace. In July 2004, Parlay was the first company in the world to launch a 90-ball online bingo game targeting UK audiences, which led directly to the country's massive online bingo boom. Swedish variant bingo came two years later, replicating the way 75-ball bingo is played in Sweden.

"Bingo Without Borders is all about giving operators and players the freedom and flexibility they expect," said Malone. "It's bingo software that's designed for a global audience, not just a single market."

Parlay Entertainment is the platinum sponsor of the Third Annual Online Bingo Summit, which runs June 17 and 18 at the Royal Garden Hotel, Kensington, London.

SOURCE: Parlay Entertainment Inc. For more information, please CONTACT: Steve Cook, European Managing Director, +44 (0) 1932 847597, Email: scook@parlaygroup.com.

 

Veikkaus Changes

Article By: Ilkka Juva, Communications Director, Veikkaus Oy.

VANTAA, Finland (June 18, 2008) -- The three major stages in the over sixty-year-old history of Veikkaus’ business strategy have been the product-centred, technology-focused and customer-oriented strategies.

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The customer-oriented strategy was introduced in 2004. At the same time, we reformed our ways of operating and built the necessary steering system and organization. We also agreed that the customer strategy should be considered critically in three or four years, updating it as necessary. The updating is now complete.

Of all Veikkaus’ customers, around 700,000 play identified. Their share is on constant increase; we have set the end-of-the-year objective at 800,000 customers. Our knowledge and understanding of the customers have increased considerably. We are now focusing on the information we can obtain about our customers. Consequently, we renamed our customer strategy as customer relations strategy.

The guidelines of the new customer relations strategy and the changes in our operating environment also led into a need to reform our organization. Posting good annual financial results naturally depends on the results of the business operations and the “production machinery”.

We made crucial changes in these activities, yet the most essential change is the shift of focus towards development. The development function has a wide range of tasks from product development to international cooperation.

However, the greatest challenge is to develop and change Veikkaus’ activities so that we will rank among the top gaming companies in the world even in the future.

Continuous change is the best way to guarantee that Finns want to stick to their current gaming system.

SOURCE: Veikkaus eNews 3/2008

CONTACT: Veikkaus Oy Communications, Tel: +35820 750 750, Fax: +35820 750 7145, Email: tiedotus@veikkaus.fi.

 

Gaming Laboratories International First Lab Approved Under GSA Certification Program Requirements

LAS VEGAS, Nevada, USA (June 18, 2008) – Further solidifying its role as the leader among worldwide gaming testing laboratories, Gaming Laboratories International has become the first organization approved as an authorized test laboratory in accordance with the Gaming Standards Association’s new Certification Program.

The approval is a milestone in the company’s history and will allow GLI to provide certification reports to clients seeking approval of gaming equipment that supports GSA’s G2S, S2S and Transport standards. GLI is currently the only organization in the world able to offer this new testing service for the new standards published under the GSA Certification Program.

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GSA President Peter DeRaedt said, “This is an exciting time for the gaming industry, and we are very pleased with the launch of the Certification Program, which will give operators peace of mind in choosing new products. We have a long and successful history with GLI, and we are thrilled for them to have received their approval, to be GSA’s first recognized testing agency, and to have them lending their expertise to the program.”

According to GSA, the Certification Program was designed to provide the gaming industry a level of assurance that products correctly implement GSA standards, ensuring consistent implementation of standards and improved interoperability.

 GLI President and co-founder James R. Maida said, “We are pleased to be the first organization in the world able to offer this new testing service to the industry, and we are honored to have our technical competence affirmed. Our seeking this certification clearly shows our commitment to provide the industry with the highest quality of testing available.”

Gaming Laboratories International operates nine fully accredited testing laboratories worldwide, in addition to fully accredited inspection bodies in America, Europe and Africa. GLI is the only independent testing laboratory of its kind to hold both U.S. and International accreditations for compliance with ISO 17025 and 17020 standards for technical competence in testing and inspection services. For more information, visit www.gaminglabs.com

CONTACT: Christie Eickelman, Director of Worldwide Marketing, +1 (702) 914-2220 or c.eickelman@gaminglabs.com

Gaming Laboratories International, GLI Europe B.V., GLI Africa, GLI, and Gaming Laboratories Australia and associated globe logos are trademarks of Gaming Laboratories International, Inc.

Press release distributed by Paul  Speirs, Steinbeck Communications, P (702) 413-4278, F (702) 233-3492, Email: paulspeirs@cox.net.

 



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